Total Ram: 4239679488 Bytes
 Free Ram: 2297606144 Bytes
 Used Ram: 3387392 Bytes

debug:nativeWidth, nativeHeight, bpp  1920, 1200, 32

0 joystick(s) found!
OpenBoR v3.0 Build 3984, Compile Date: Aug 23 2013

Game Selected: ./Paks/FFGoldCE.pak

FileCaching System Init......	Enabled
Initializing video............
Reading video settings from 'data/video.txt'.
Initialized video.............	480x272 (Mode: 1, Depth: 16 Bit)

Loading menu.txt.............	Done!
Loading fonts................	1 2 3 4 Done!
Timer init...................	Done!
Initialize Sound..............	Done!
Loading sprites..............	Done!
Loading level order..........	Done!
Loading model constants......	Done!
Loading script settings......	Done!
Loading scripts..............	Done!
Loading models...............

Cacheing 'Flash' from data/chars/misc/flash/flash.txt
Cacheing 'Blood' from data/chars/misc/flash/blood.txt
Cacheing 'Guard' from data/chars/misc/flash/guard.txt
Cacheing 'Fei' from data/chars/fei/fei.txt
Cacheing 'Guile' from data/chars/guile/guile.txt
Cacheing 'Guilpr' from data/chars/guile/guilpr.txt
Cacheing 'Guilprh' from data/chars/guile/guilprh.txt
Cacheing 'Blanka' from data/chars/blanka/blanka.txt
Cacheing 'Ken' from data/chars/ken/ken.txt
Cacheing 'Kenpr' from data/chars/ken/kenpr.txt
Cacheing 'Kenprh' from data/chars/ken/kenprh.txt
Cacheing 'Cody' from data/chars/cody/cody.txt
Cacheing 'Guy' from data/chars/guy/guy.txt
Cacheing 'Haggar' from data/chars/haggar/haggar.txt
Cacheing 'Carlos' from data/chars/carlos/carlos.txt
Cacheing 'Maki' from data/chars/maki/maki.txt
Cacheing 'Makipr' from data/chars/maki/makipr.txt
Cacheing 'Makiprh' from data/chars/maki/makiprh.txt
Cacheing 'Makipr2' from data/chars/maki/makipr2.txt
Cacheing 'Dean' from data/chars/dean/dean.txt
Cacheing 'deanpr' from data/chars/dean/deanpr.txt
Cacheing 'Lucia' from data/chars/lucia/lucia.txt
Cacheing 'Dust' from data/chars/misc/dust/dust.txt
Cacheing 'Dust2' from data/chars/misc/dust/dust2.txt
Cacheing 'Bret' from data/chars/bret/bret.txt
Cacheing 'Dug' from data/chars/dug/dug.txt
Cacheing 'Jake' from data/chars/jake/jake.txt
Cacheing 'Simons' from data/chars/simons/simons.txt
Cacheing 'Jay' from data/chars/jay/jay.txt
Cacheing 'Two_p' from data/chars/two_p/two_p.txt
Cacheing 'Axl' from data/chars/axl/axl.txt
Cacheing 'Slash' from data/chars/slash/slash.txt
Cacheing 'Poison' from data/chars/poison/poison.txt
Cacheing 'Gory' from data/chars/gory/gory.txt
Cacheing 'Wong' from data/chars/wong/wong.txt
Cacheing 'Bill' from data/chars/bill/bill.txt
Cacheing 'Holly' from data/chars/holly/holly.txt
Cacheing 'hknife' from data/chars/holly/hknife.txt
Cacheing 'Elgado' from data/chars/elgado/elgado.txt
Cacheing 'Wood' from data/chars/wood/wood.txt
Cacheing 'Wmolo' from data/chars/wood/wmolo.txt
Cacheing 'Andore' from data/chars/andore/andore.txt
Cacheing 'Elic' from data/chars/elic/elic.txt
Cacheing 'Elias' from data/chars/elias/elias.txt
Cacheing 'Eliot' from data/chars/eliot/eliot.txt
Cacheing 'Leon' from data/chars/leon/leon.txt
Cacheing 'Mic' from data/chars/mic/mic.txt
Cacheing 'Mark' from data/chars/mark/mark.txt
Cacheing 'Bull' from data/chars/bull/bull.txt
Cacheing 'Elijah' from data/chars/elijah/elijah.txt
Cacheing 'Schot' from data/chars/schot/schot.txt
Cacheing 'Jack' from data/chars/jack/jack.txt
Cacheing 'Jony' from data/chars/jony/jony.txt
Cacheing 'Atlus' from data/chars/atlus/atlus.txt
Cacheing 'Damnd2' from data/chars/damnd/damnd2.txt
Cacheing 'Damnd' from data/chars/damnd/damnd.txt
Cacheing 'Sodom' from data/chars/sodom/sodom.txt
Cacheing 'Sodpr' from data/chars/sodom/sodpr.txt
Cacheing 'Sodprh' from data/chars/sodom/sodprh.txt
Cacheing 'Edi' from data/chars/edi/edi.txt
Cacheing 'Abigail' from data/chars/abigail/abigail.txt
Cacheing 'Rolent' from data/chars/rolent/rolent.txt
Cacheing 'Rgran' from data/chars/rolent/rgran.txt
Cacheing 'Wonwon' from data/chars/wonwon/wonwon.txt
Cacheing 'Freddie' from data/chars/freddie/freddie.txt
Cacheing 'Bratken' from data/chars/bratken/bratken.txt
Cacheing 'Phil' from data/chars/phil/phil.txt
Cacheing 'Retu' from data/chars/retu/retu.txt
Cacheing 'Balrog' from data/chars/balrog/balrog.txt
Cacheing 'Vega' from data/chars/vega/vega.txt
Cacheing 'Sagat' from data/chars/sagat/sagat.txt
Cacheing 'Sagpr' from data/chars/sagat/sagpr.txt
Cacheing 'Sagprh' from data/chars/sagat/sagprh.txt
Cacheing 'Bison' from data/chars/bison/bison.txt
Cacheing 'mantle' from data/chars/bison/mantle.txt
Cacheing 'Barrel' from data/chars/misc/items/barrel.txt
Cacheing 'Drum' from data/chars/misc/items/drum.txt
Cacheing 'Box' from data/chars/misc/items/box.txt
Cacheing 'Phone' from data/chars/misc/items/phone.txt
Cacheing 'Surf' from data/chars/misc/items/surf.txt
Cacheing 'Tires' from data/chars/misc/items/tires.txt
Cacheing 'Trash' from data/chars/misc/items/trash.txt
Cacheing 'Roll' from data/chars/misc/items/roll.txt
Cacheing 'Coin' from data/chars/misc/money/coin.txt
Cacheing 'Hammer' from data/chars/misc/money/hammer.txt
Cacheing 'glas' from data/chars/misc/money/glas.txt
Cacheing 'radio' from data/chars/misc/money/radio.txt
Cacheing 'dollar' from data/chars/misc/money/dollar.txt
Cacheing 'ring' from data/chars/misc/money/ring.txt
Cacheing 'jewel' from data/chars/misc/money/jewel.txt
Cacheing 'bag' from data/chars/misc/money/bag.txt
Cacheing 'gold' from data/chars/misc/money/gold.txt
Cacheing 'Gum' from data/chars/misc/food/gum.txt
Cacheing 'Coke' from data/chars/misc/food/coke.txt
Cacheing 'Apple' from data/chars/misc/food/apple.txt
Cacheing 'Grape' from data/chars/misc/food/grape.txt
Cacheing 'Banana' from data/chars/misc/food/banana.txt
Cacheing 'Hamb' from data/chars/misc/food/hamb.txt
Cacheing 'Pasta' from data/chars/misc/food/pasta.txt
Cacheing 'Pizza' from data/chars/misc/food/pizza.txt
Cacheing 'Meat' from data/chars/misc/food/meat.txt
Cacheing 'ftrap' from data/chars/misc/ftrap/ftrap.txt
Cacheing '1up' from data/chars/misc/1up/1up.txt
Cacheing 'super' from data/chars/misc/super/super.txt
Cacheing 'stage01' from data/scenes/intro/stage01/stage01.txt
Cacheing 'stage02' from data/scenes/intro/stage02/stage02.txt
Cacheing 'stage03' from data/scenes/intro/stage03/stage03.txt
Cacheing 'stage04' from data/scenes/intro/stage04/stage04.txt
Cacheing 'stage05' from data/scenes/intro/stage05/stage05.txt
Cacheing 'bonus' from data/scenes/intro/bonus/bonus.txt
Cacheing 'dial01' from data/scenes/dial/dial01.txt
Cacheing 'dial02' from data/scenes/dial/dial02.txt
Cacheing 'dial03' from data/scenes/dial/dial03.txt
Cacheing 'dial04' from data/scenes/dial/dial04.txt
Cacheing 'dial05' from data/scenes/dial/dial05.txt
Cacheing 'dial06' from data/scenes/dial/dial06.txt
Cacheing 'dial07' from data/scenes/dial/dial07.txt
Cacheing 'dial08' from data/scenes/dial/dial08.txt
Cacheing 'dial09' from data/scenes/dial/dial09.txt
Cacheing 'dial10' from data/scenes/dial/dial10.txt
Cacheing 'dial11' from data/scenes/dial/dial11.txt
Cacheing 'dial12' from data/scenes/dial/dial12.txt
Cacheing 'dial13' from data/scenes/dial/dial13.txt
Cacheing 'dial14' from data/scenes/dial/dial14.txt
Cacheing 'go01' from data/chars/misc/go/go01.txt
Cacheing 'go02' from data/chars/misc/go/go02.txt
Cacheing 'go03' from data/chars/misc/go/go03.txt
Cacheing 'go03_2' from data/chars/misc/go/go03_2.txt
Cacheing 'go04' from data/chars/misc/go/go04.txt
Cacheing 'go05' from data/chars/misc/go/go05.txt
Cacheing 'go05_2' from data/chars/misc/go/go05_2.txt
Cacheing 'car01' from data/chars/misc/car/car01.txt
Cacheing 'car02' from data/chars/misc/car/car02.txt
Cacheing 'car03' from data/chars/misc/car/car03.txt
Cacheing 'glass' from data/chars/misc/glass/glass.txt
Cacheing 'rain' from data/chars/misc/rain/rain.txt

Loading 'Flash' from data/chars/misc/flash/flash.txt
Loading 'Blood' from data/chars/misc/flash/blood.txt
Loading 'Guard' from data/chars/misc/flash/guard.txt
Loading 'Fei_Long' from data/chars/fei/fei.txt
Loading 'guilpr' from data/chars/guile/guilpr.txt
Loading 'Guile' from data/chars/guile/guile.txt
Loading 'guileprh' from data/chars/guile/guilprh.txt
Loading 'Blanka' from data/chars/blanka/blanka.txt
Loading 'Ken' from data/chars/ken/ken.txt
Loading 'kenpr' from data/chars/ken/kenpr.txt
Loading 'kenprh' from data/chars/ken/kenprh.txt
Loading 'Cody' from data/chars/cody/cody.txt
Loading 'Guy' from data/chars/guy/guy.txt
Loading 'Haggar' from data/chars/haggar/haggar.txt
Loading 'Carlos' from data/chars/carlos/carlos.txt
Loading 'makipr' from data/chars/maki/makipr.txt
Loading 'makipr2' from data/chars/maki/makipr2.txt
Loading 'Maki' from data/chars/maki/maki.txt
Loading 'Makiprh' from data/chars/maki/makiprh.txt
Loading 'deanpr' from data/chars/dean/deanpr.txt
Loading 'Dean' from data/chars/dean/dean.txt
Loading 'Lucia' from data/chars/lucia/lucia.txt
Loading 'Dust' from data/chars/misc/dust/dust.txt
Loading 'Dust2' from data/chars/misc/dust/dust2.txt
Loading 'Sodprh' from data/chars/sodom/sodprh.txt
Loading 'Sagprh' from data/chars/sagat/sagprh.txt
Loading 'mantle' from data/chars/bison/mantle.txt
Loading 'SUPER' from data/chars/misc/super/super.txt
Loading 'DIAL01' from data/scenes/dial/dial01.txt
Loading 'DIAL02' from data/scenes/dial/dial02.txt
Loading 'DIAL03' from data/scenes/dial/dial03.txt
Loading 'DIAL04' from data/scenes/dial/dial04.txt
Loading 'DIAL05' from data/scenes/dial/dial05.txt
Loading 'DIAL06' from data/scenes/dial/dial06.txt
Loading 'DIAL07' from data/scenes/dial/dial07.txt
Loading 'DIAL08' from data/scenes/dial/dial08.txt
Loading 'DIAL09' from data/scenes/dial/dial09.txt
Loading 'DIAL10' from data/scenes/dial/dial10.txt
Loading 'DIAL11' from data/scenes/dial/dial11.txt
Loading 'DIAL12' from data/scenes/dial/dial12.txt
Loading 'DIAL13' from data/scenes/dial/dial13.txt
Loading 'DIAL14' from data/scenes/dial/dial14.txt

Loading models...............	Done!
Object engine init...........	Done!
Input init...................	No Joystick(s) Found!
Done!
Create blending tables.......	Done!
Save settings so far........	Done!


Level Loading:   'data/levels/ST01_1.txt'
Total Ram: 4239679488 Bytes
 Free Ram: 2237423616 Bytes
 Used Ram: 47919104 Bytes

Loading 'STAGE01' from data/scenes/intro/stage01/stage01.txt
Loading 'Trash' from data/chars/misc/items/trash.txt
Loading 'coin' from data/chars/misc/money/coin.txt
Loading 'hammer' from data/chars/misc/money/hammer.txt
Loading 'Bret' from data/chars/bret/bret.txt
Loading 'Jay' from data/chars/jay/jay.txt
Loading 'Jake' from data/chars/jake/jake.txt
Loading 'Dug' from data/chars/dug/dug.txt
Loading 'Tires' from data/chars/misc/items/tires.txt
Loading 'gum' from data/chars/misc/food/gum.txt
Loading 'Axl' from data/chars/axl/axl.txt

Level Loaded:    'data/levels/ST01_1.txt'
Total Ram: 4239679488 Bytes
 Free Ram: 2237698048 Bytes
 Used Ram: 49397760 Bytes
Total sprites mapped: 1670

Level Unloading: 'data/levels/ST01_1.txt'
Total Ram: 4239679488 Bytes
 Free Ram: 2242822144 Bytes
 Used Ram: 49795072 Bytes

Done.
Total Ram: 4239679488 Bytes
 Free Ram: 2242822144 Bytes
 Used Ram: 49795072 Bytes


************ Shutting Down ************

OpenBOR v3.0 Build 3984, Compile Date: Aug 23 2013
Presented by Senile Team.
This Version is unofficial and based on the Senile source code.

Special thanks to SEGA and SNK.

Total Ram: 4239679488 Bytes
 Free Ram: 2239307776 Bytes
 Used Ram: 49340416 Bytes

Release level data...........	Done!
Release graphics data........	Done!
Release game data............

Unload 'Flash' ............done.
Unload 'Blood' ............done.
Unload 'Guard' ............done.
Unload 'Fei_Long' ............done.
Unload 'Guile' ............done.
Unload 'guilpr' ............done.
Unload 'guileprh' ............done.
Unload 'Blanka' ............done.
Unload 'Ken' ............done.
Unload 'kenpr' ............done.
Unload 'kenprh' ............done.
Unload 'Cody' ............done.
Unload 'Guy' ............done.
Unload 'Haggar' ............done.
Unload 'Carlos' ............done.
Unload 'Maki' ............done.
Unload 'makipr' ............done.
Unload 'makipr2' ............done.
Unload 'Makiprh' ............done.
Unload 'Dean' ............done.
Unload 'deanpr' ............done.
Unload 'Lucia' ............done.
Unload 'Dust' ............done.
Unload 'Dust2' ............done.
Unload 'Sodprh' ............done.
Unload 'Sagprh' ............done.
Unload 'mantle' ............done.
Unload 'SUPER' ............done.
Unload 'DIAL01' ............done.
Unload 'DIAL02' ............done.
Unload 'DIAL03' ............done.
Unload 'DIAL04' ............done.
Unload 'DIAL05' ............done.
Unload 'DIAL06' ............done.
Unload 'DIAL07' ............done.
Unload 'DIAL08' ............done.
Unload 'DIAL09' ............done.
Unload 'DIAL10' ............done.
Unload 'DIAL11' ............done.
Unload 'DIAL12' ............done.
Unload 'DIAL13' ............done.
Unload 'DIAL14' ............done.
Unload 'STAGE01' ............done.
Unload 'Trash' ............done.
Unload 'coin' ............done.
Unload 'hammer' ............done.
Unload 'Bret' ............done.
Unload 'Jay' ............done.
Unload 'Jake' ............done.
Unload 'Dug' ............done.
Unload 'Tires' ............done.
Unload 'gum' ............done.
Unload 'Axl' ............done.

Release game data............	Done!
Release timer................	Done!
Release input hardware.......	Done!
Release sound system.........	Done!
Release FileCaching System...	Done!

**************** Done *****************

OpenBOR v3.0 Build 3984, Compile Date: Aug 23 2013
Presented by Senile Team.
This Version is unofficial and based on the Senile source code.

Special thanks to SEGA and SNK.

